Like Modification before it, Redefinition calls for the teacher to think in new ways to design truly transformative learning experiences, drastically different from those previously possible without the use of technology. There is also a specific focus on students taking charge of their own education at this level (Common Sense Education 2016, July 12). This may include the class collaborating on a large-scale film project as an activity extending over a unit in an English class. Students would form groups to take on different portions of the task by using software: collaborating to produce a script using Google Docs, using Google Hangouts and OneNote to create a storyboard laying out how the film will be shot, scheduling a shooting timeline on Google Calendar, etc. These would allow students to collaboratively create something for which they can have a genuine sense of pride and ownership, needing only subtle direction from the teacher.

Assuming proper access to equipment, an IT class may be able to use 3D modelling tools to create a model of their own design, regardless of specific form, and produce it using technologies such as a 3D printer or laser cutter. The teacher would give students guidelines but provide the freedom to decide what they create. Students would receive resources to learn the skills they needed, such as recordings of practical demonstrations either from the teacher or other creators, applying the demonstrated skills to their own projects. While the teacher must be mindful of online safety in student’s search for resources, providing the opportunity for independent research would also give students the chance to learn how to develop without support, which is incredibly important in a rapidly developing world.
Below is a lesson plan that includes a video call with an expert in the topic being discussed in class.
References:
Common Sense Education. (2016, July 12). How to Apply the SAMR Model with Ruben Puentedura [Video file]. Retrieved from https://www.youtube.com/watch?v=ZQTx2UQQvbU

